For sure CD Projekt Red is so committed to the Cyberpunk 2077’s first-person that it is very willing to lock even the cut scenes to that perspective.
It is now a fact that the CD Projekt Red developer of Cyberpunk 2077 absolutely believes that first-person is very important to the game’s immersion. Though it seems like the developer has initially caught some flack for Cyberpunk 2077 from the fans of the Witcher, a third-person game, it looks are people are starting to get really convinced about the team’s vision.
In a recent interview with the German-run site the Night City Life, there was a question that popped up about the Cyberpunk 2077’s official forums.
The user was responsible for linking the story about the perspective in cut scenes sent to the official Cyberpunk 2077 Twitter account as a direct question in the form of a message. And hence, this has become the topic of discussion in the thread, and hence they demanded to get some clarity.
The official Cyberpunk 2077 Twitter account has shared some screenshots that have confirmed that the games’ cut scenes will be all in first-person. They have even added that the same goes for the game’s love scenes.
A senior designer Miles Tost has touched on and shown the big differences between designing for “The Witcher 3” and for the Cyberpunk 2077. Miles Tost then went to reveal some lesser-known facts of the game-level designing for both the games.
Tost revealed that in The Witcher 3, the designers avoided placing most of the objects close to doors to avoid players bumping into everything. Tost said that this was the only side effect they have observed for the third-person themed game. He said in Cyberpunk 2077, it is a first-person themed game and it seems to be more realistic.
Cyberpunk 2077 is going to release on 16th April 2020 on Xbox One, PS4, and PC.